● ZZZ
Promeia banner
Not on a banner right now · last ran v3.2, · next rerun estimated Apr 2027 estimate
Banner history 2 banners on record
- v3.2 phase 2 confirmed →
- v2.8 confirmed → wiki
Next rerun, by the rhythm: around Apr 2027 estimate · ZZZ brings a unit back after 196 days typically (middle half 152–231; 32 reruns across 30 units on record).
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Should you pull
Teams
How far to invest
Mindscapes: M0 in 7 · M6 in 1 · M2 in 1 of 9 runs. W-Engine: Frostfall Sickle (9).
Intro & Unique Mechanic Promeia is an Ice Anomaly Agent who specialises on high burst by looping back-to-back Abloom triggers. Not only is she a competitive primary damage dealer, she also buffs Ablooms of her whole squad, letting her function as a secondary support to other Agents too. She has 2 main resources, “Corrosive Chill” and “Trial by Cold”. The former is a gauge that fills up with most of Promeia’s attacks and some statuses, having a cap of 100. Once 50 of it is built, it will automatically be consumed to generate a Trial by Cold point, having a cap of 2.
Build
W-Engines: Frostfall Sickle S1 100% (used by 51.38%), Fusion Compiler S5 99.31% (used by 28.01%), Angel in the Shell S1 93.29% (used by 1.61%), Fusion Compiler S1 92.32% (used by 28.01%). Discs: Notes From the Chained 4pc 100%. Main stats: Disk 4 Anomaly Proficiency · Disk 5 Ice DMG% = ATK% > PEN Ratio% · Disk 6 Anomaly Mastery. Substats: Anomaly Proficiency > ATK% > PEN > ATK.