● GI
Cyno banner
Not on a banner right now · last ran v6.7, pick-one · next rerun estimated Sep 2027 estimate
Banner history 5 banners on record
- v6.7 confirmed → pick-onewikirerun
- v6.0 confirmed → pick-onewikirerun
- v4.2 confirmed → wikirerun
- v3.5 confirmed → wikirerun
- v3.1 confirmed → wikinew
Next rerun, by the rhythm: around Sep 2027 estimate · in GI a unit's later reruns comes 440 days after the run before (23 on record, last two years; middle half 336–546).
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Teams
How far to invest
Cyno’s C1 provides a 20% Attack SPD increase. This results in higher damage and easier execution of 4pc Thundering Fury combos.
Build
Sands EM > ATK% > ER% · Goblet Electro DMG% ≥ EM · Circlet CRIT ≥ EM. Stat Priority: ER (until requirement) > CRIT > EM > ATK%. Artifacts: 4pc Thundering Fury (TF); 4pc Gladiator’s Finale (GF); 4pc Flower of Paradise Lost. Weapons: Staff of the Scarlet Sands; Ballad of the Fjords; Primordial Jade Winged-Spear; Kitain Cross Spear R5; White Tassel R5. Talent priority: Level 90 = Burst > Skill Cyno should be raised to level 90 since it significantly increases his damage from Additive and Transformative Reactions like Aggravate and Hyperbloom. Cyno does not need to level his Normal Attack Talent, since his damage scales with his Burst and Skill during his Burst state.