● GI
Arlecchino banner
Not on a banner right now · last ran v7.0, · next rerun estimated Oct 2027 estimate
Banner history 4 banners on record
- v7.0 confirmed → wikirerun
- v6.1 confirmed → wikirerun
- v5.3 confirmed → wikirerun
- v4.6 confirmed → wikinew
Next rerun, by the rhythm: around Oct 2027 estimate · in GI a unit's later reruns comes 440 days after the run before (23 on record, last two years; middle half 336–546).
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Teams
How far to invest
A very useful early Constellation, providing a simple but significant buff to Arlecchino’s Normal Attacks when they consume Bond of Life. She also gets immunity to interruption while using her Normal and Charged Attacks, making her more comfortable to play without shielders.
Build
Sands ATK% or EM · Goblet Pyro DMG Bonus · Circlet CRIT Rate or CRIT DMG. Stat Priority: CRIT > ATK% ≥ EM (Vaporize). Artifacts: 4pc Fragment of Harmonic Whimsy; 4pc Night of the Sky’s Unveiling (NotSU); 4pc Unfinished Reverie; 4pc Gladiator’s Finale; 4pc Echoes of an Offering; 4pc Desert Pavilion Chronicle; 4pc Retracing Bolide; 4pc Shimenawa’s Reminiscence; 4pc Crimson Witch of Flames; 4pc Gilded Dreams; 2pc Mixed Sets; 4pc Marechaussee Hunter. Weapons: 5★; 5★; 5★; 5★ Fractured Halo; 5★. Talent priority: Normal Attack ≫ Character Level > Burst > Skill Arlecchino’s Normal Attacks make up the vast majority of her damage and thus take first priority. Her Skill and Burst do not contribute nearly as much damage, and have much lower leveling priority. Note that her Burst’s healing is not dependent on Talent levels.