● AK
Pepe banner
Next banner · Trails End Winds Rest CN · global est. · …
Banner history 3 banners on record
- Trails End Winds Rest CN →
- Hanabi Exiled confirmed →
- [Limited Headhunting ‐ Carnival] Engraver of Quicksand confirmed → wiki
Next rerun: Nov 2026 at the earliest estimate · every banner through Nov 11, 2026 is confirmed without Pepe; the rhythm pointed at Jul 2026 · in AK a unit's second rerun comes 183 days after the run before (37 on record, last two years; middle half 155–351) — past that now.
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Should you pull
How far to invest
Pepe is a powerful unit featuring strong DPH and good control. However, she ends up being a bit off-meta for a few reasons. One is just competition. There is a host of hyper-powerful Guards ahead of her in value. She also lacks the survivability of other high-end melee DPS. Except for her S3’s Stun (which has a fairly long downtime) she has no sustain, DEF improvement, or other debuff so she ends up being more of a glass cannon when compared to her competition. Her level of DPS still means she is quite valuable, but she ultimately ends up graded a bit lower than the top-tiers. Pepe’s main skill is her S3. It has a slightly longer downtime than we’ve become used to but still a great overall cycle. It’s also her hardest hitting skill on top of an extremely strong Stun. Her attack interval during skill is 2.0 seconds (1.8 base + 0.2 increase) so the Stun isn’t quite a perma-lock, but it’s enough to effectively prevent most enemies from attacking. Mastery is especially valuable due to just how much ATK she gains since Mastery affects both the base increase and the per ATK increase. With full stacks it’s a +96% difference which is a massive amount. Many comparable skills only get 30-40