● AK
Necrass banner
Next banner · Joint Operation #23 CN · global est. · …
Banner history 4 banners on record
- Returned From A Pyre Rerun confirmed →
- Joint Operation #23 CN →
- Joint Operation #19 confirmed →
- [Standard Headhunting ‐ Limited-Time] Returned From A Pyre confirmed → wiki
Next rerun, by the rhythm: around Feb 2027 estimate · in AK a unit's third rerun comes 173 days after the run before (33 on record, last two years; middle half 129–302).
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Should you pull
How far to invest
Necrass is a powerful unit featuring a strong, free, and renewable summon and high damage. The combination makes her a potent story-carry type unit, allowing her to essentially solo a lot of content. However, she is also a unit with a relatively low ceiling compared to her contemporaries and she falters quite a bit in harder content. If her summon is stat-checked or melee tiles are limited, she has very little utility to make up for it, and her damage falls off quickly vs any enemy RES. This ultimately makes her a strong investment choice, but not an especially high priority one. The skill to start with in all cases is her S3. While her other two skills do have some value, S3 has her most powerful summon, as well as an absurd 2400% damage multiplier (800% 3 times) on an extremely short cycle. It can be a bit intimidating to read, but there really isn’t much more to it than that. Summon a big chungus, do a lot of damage. The Mastery gains on it are unusually large too, likely due to the last minute buff HG gave her. The gain for both damage and uptime from SL7 to M3 is around 25%, so it’s a very important Mastery if you plan to use the zombie with any regularity. Although it’s abs