● AK
Dusk banner
Not on a banner right now · last ran [Limited Headhunting ‐ Festival] Reap of Millenia, · next rerun was due Dec 2024 estimate
Banner history 4 banners on record
- [Limited Headhunting ‐ Festival] Reap of Millenia confirmed → wiki
- [Limited Headhunting ‐ Festival] Solitude Universal confirmed → wiki
- [Limited Headhunting ‐ Festival] Unstrained Liquor, Pellucid Heart confirmed → wiki
- [Limited Headhunting ‐ Festival] Hidden Moon confirmed → wiki
Next rerun: Nov 2026 at the earliest estimate · every banner through Nov 11, 2026 is confirmed without Dusk; the rhythm pointed at Dec 2024 · in AK a unit's later reruns comes 153 days after the run before (33 on record, last two years; middle half 66–293) — past that now.
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
Should you pull
How far to invest
* Note that Dusk has a specialized IS Module, however it is not a good one and so does not warrant special consideration. The exclusion of IS-specific grades here is not a mistake. Oh boy. Poor Dusk. No Caster has had a rougher go of it. She was bad even on her release when there weren't a lot of options. Splash Casters have always been a weak archetype, and Dusk brought all of the worst parts of it, while being worse than a launch Core Caster who was also cheaper to deploy. The situation has only gotten worse and worse with every new unit too, and even an ISW-α module couldn't save her. For whatever reason, she got by far the weakest one to date! Dusk is just bad all around with no upside. The only reason to use her these days is either because you want to, or as a tagalong for Shu's Sui Talent. But the latter doesn't even require raising her! So the main investment advice with Dusk is... don't. If you want to raise her anyway, all of her skills are potential options, although they are all flawed in their own way. The main decision comes down to her S1 vs S3, or "every day" vs "unique". Her S1 is the "every day" skill. It's fairly simple, a Charge-based short-cooldown skill tha