● AK
Archetto banner
Not on a banner right now · last ran [Standard Headhunting ‐ Limited-Time] The Wheat and the Anthem, · next rerun was due Apr 2022 estimate
Banner history 1 banner on record
- [Standard Headhunting ‐ Limited-Time] The Wheat and the Anthem confirmed → wiki
Next rerun: Nov 2026 at the earliest estimate · every banner through Nov 11, 2026 is confirmed without Archetto; the rhythm pointed at Apr 2022 · in AK a unit's first rerun comes 285 days after the run before (35 on record, last two years; middle half 166–364) — past that now.
Confirmed dates come from the official calendar and notices; rumoured and beta rows sit on the cadence projection; CN rows are shifted by the measured global lag; rows from the wiki history carry the day, not the hour. Sources last checked .
How far to invest
* Archetto's IS grades assume her ISW-α Module. This Module is inexpensive, but is given special note here to draw attention to the large gap in value between the modes. Most of the original Marksman have aged pretty poorly. Their niche of low-DP damage doesn't look as good when everyone has absurd DPS, and their low DPH has always meant a low ceiling, even in their heyday. However, while Exusiai escaped the basement with a busted alt, Archetto escaped it with a solid and fun IS mod. It isn't quite as absurd as some of the other IS mods since her DPH is still low and it constrains team-building, but it's still good enough to give Archetto some decent Mastery consideration. Fortunately, Archetto's main skill is the same in any case with little value in secondary skills, so the evaluation is pretty easy. The only difference comes down to priority based on if you value IS or not. In either case, her main skill is her S3. Per activation, it has a far bigger impact than either other skill. Of course, that logically makes sense since it has a higher cost. In IS, that high cost is trivial thanks to her ISW Module. The effects mean she generates 2 SP per attack instead of 1 and the expan